J'ai récup ces taux sur un forum US, ils sont pas forcément exacts mais semblent assez proches de la réalité, en tout cas çà donne un aperçu de la chance qu'il faut pour avoir un stuff de fou^^
Sachez quand meme que pour tout ce qui est upgrade ou piercing, vous obtiendrez de bien meilleurs résultats en les tentant soit très tot le matin, soit très tard le soir, et sur un canal moins peuplé. (en gros moins y'a de personnes sur un canal, plus les chances augmentent, tous comme les drops)
Piercing Armure :
0/1 = 80%
0/2 = 50%
0/3 = 20%
0/4 = 5%
Piercing Arme / Bouclier :
0/1 = 50%
0/2 = 25%
0/3 = 12.5%
0/4 = 6.25%
0/5 = 3.13%
0/6 = 1.56%
0/7 = 0.78%
0/8 = 0.39%
0/9 = 0.20%
0/10= 0.10%
Upgrade Arme / Bouclier / Set :
+1 = 100%
+2 = 100%
+3 = 70%
+4 = 50%
+5 = 40%
+6 = 30%
+7 = 20%
+8 = 10%
+9 = 5%
+10 = 2%
Elementarisation : (sur la FR, limitée à +10)
+1 = 100%
+2 = 100%
+3 = 70%
+4 = 50%
+5 = 40%
+6 = 30%
+7 = 20%
+8 = 10%
+9 = 5%
+10= 2%
+11= 1.9%
+12= 1.8%
+13= 1.7%
+14= 1.6%
+15= 1.5%
+16= 1.4%
+17= 1.3%
+18= 1.2%
+19= 1.1%
+20= 1%
Upgrades de bijoux :
+1 = 100%
+2 = 100%
+3 = 63%
+4 = 45%
+5 = 33%
+6 = 26%
+7 = 21%
+8 = 17%
+9 = 14%
+10= 11%
+11= 9%
+12= 8%
+13= 6%
+14= 5%
+15= 4%
+16= 3%
+17= 2%
+18= 1%
+19= 0.7%
+20= 0.1%
Crafting d'une arme unique : 2%
Passage en arme ultime : 2%
Upgrade d'une arme ultime:
+1 = 11.1%
+2 = 9%
+3 = 7%
+4 = 5%
+5 = 3%
+6 = 0.9%
+7 = 0.7%
+8 = 0.5%
+9 = 0.3%
+10 = 0.1%
Insertion d'un joyau : 90%
Création de joyaux à partir d'une arme upgradée :
+0 = 5% = 1 joyau
+1 = 10% = 1 joyau
+2 = 15% = 1 joyau
+3 = 20% = 1 joyau
+4 = 50% = 1 joyau
+5 = 100% = 1 joyau
+6 = 100% = 2 joyaux
+7 = 100% = 3 joyaux
+8 = 100% = 5 joyaux
+9 = 100% = 10 joyaux
+10 = 100% = 20 joyaux
Création de joyaux à partir d'une arme upgradée unique:
+0 = 10% = 1 joyau
+1 = 20% = 1 joyau
+2 = 30% = 1 joyau
+3 = 40% = 1 joyau
+4 = 100% = 1 joyau
+5 = 100% = 2 joyaux
+6 = 100% = 4 joyaux
+7 = 100% = 6 joyaux
+8 = 100% = 10 joyaux
+9 = 100% = 20 joyaux
+10 = 100% = 40 joyaux
Echange d'oeuf (en échange de 10 oeufs) :
500 food = 26%
1000 food = 22%
1500 food = 19%
2000 food = 13%
3000 food = 8%
4000 food = 3%
5000 food = 2%
Smilodon = 1%
Leonis = 1%
Lapin = 1%
Kitsune = 1%
Bahamut = 1%
Hippogryphe = 1%
Licorne = 1%
Vie supplémentaires en utilisant un elixir (CS):
35% = +1 vie
30% = +2 vies
20% = +3 vies
10% = +4 vies
5% = +5 vies
Levels des familiers :
Level = Class D = Class C = Class B = Class A = Class S
LVL 1 = 100% = 51% = 40% = 35% = 27%
LVL 2 = xxxx = 31% = 28% = 23% = 21%
LVL 3 = xxxx = 18% = 18% = 17% = 17%
LVL 4 = xxxx = xxxx = 10% = 12% = 13%
LVL 5 = xxxx = xxxx = 4% = 7% = 9%
LVL 6 = xxxx = xxxx = xxxx = 4% = 6%
LVL 7 = xxxx = xxxx = xxxx = 2% = 4%
LVL 8 = xxxx = xxxx = xxxx = xxxx = 2%
LVL 9 = xxxx = xxxx = xxxx = xxxx = 1%
Morceaux collectés :
Petite roue dentée = 14.412%
Breeze Piece = 9.804%
Rain Piece = 9.804%
Roue dentée = 9.804%
Sand Piece = 9.804%
Candle Piece = 9.804%
Flood Piece = 5.882%
Storm Piece = 5.882%
Spark Piece = 9.804%
Pillule grise = 2.997%
Pillule jaune = 1.498%
Vaccum Card = 2.997%
Ocean Card = 2.997%
Pillule bleue = 0.749%
Pillule rouge = 0.375%
Pillule magique = 0.187%
Cloud Piece = 0.100%
Morceau d'Orichalque = 0.612%
Morceau de Pierre Lunaire = 0.612%
Mountain Piece = 0.082%
Magma Piece = 0.041%
Morceau de Topaze = 1.021%
Thunder Piece = 0.020%
Morceau de Rubis = 0.408%
Morceau de Saphir = 0.204%
Earthquake Piece = 0.027%
Morceau d'Emeraude = 0.034%
Morceau de Diamant = 0.019%
Morceau de carte HP+7% = 0.014%
Morceau de carte Attaque+7% = 0.006%
Upgrade du collecteur :
+1 = 10%
+2 = 10%
+3 = 10%
+4 = 10%
+5 = 10%
Nombre d'éveils sur un équipement :
1 éveil = 35%
2 éveils = 35%
3 éveils = 30%
Chances d'obtenir un attribut sur l'éveil :
FOR = 7%
DEX = 7%
INT = 7%
END = 7%
Critique = 8%
Degats des CC = 8%
Vit. Déplacement = 7%
Vitesse d'attaque = 7%
DEF = 7%
Attaque = 7%
HP = 7%
MP = 7%
FP = 7%
Vitesse d'incantation = 7%
Eveils (Equipement / Familier):==
FOR/END/DEX/INT == CRIT/Vit.Incantation/Vit.Depl == Vit.Atq/DCC == Attaque == DEF == MP/FP/HP == Chance
== -28 == -10% == -19% == -140 == -112 == -500 == 0.0100000 %
== -25 == -9% == -17% == -125 == -100 == -450 == 0.2938270 %
== -22 == -8% == -15% == -110 == -88 == -400 == 0.6486111 %
== -19 == -7% == -13% == -95 == -76 == -350 == 1.1047619 %
== -16 == -6% == -11% == -80 == -64 == -300 == 1.7129630 %
== -13 == -5% == -9% == -65 == -52 == -250 == 2.5644444 %
== -10 == -4% == -7% == -50 == -40 == -200 == 3.8416667 %
== -7 == -3% == -5% == -35 == -28 == -150 == 5.9703704 %
== -4 == -2% == -3% == -20 == -16 == -100 == 10.2277778 %
== -1 == -1% == -1% == -5 == -4 == -50 == 23.6255776 %
== 1 == 1% == 1% == 5 == 4 == 50 == 23.6255776 %
== 4 == 2% == 3% == 20 == 16 == 100 == 10.2277778 %
== 7 == 3% == 5% == 35 == 28 == 150 == 5.9703704 %
== 10 == 4% == 7% == 50 == 40 == 200 == 3.8416667 %
== 13 == 5% == 9% == 65 == 52 == 250 == 2.5644444 %
== 16 == 6% == 11% == 80 == 64 == 300 == 1.7129630 %
== 19 == 7% == 13% == 95 == 76 == 350 == 1.1047619 %
== 22 == 8% == 15% == 110 == 88 == 400 == 0.6486111 %
== 25 == 9% == 17% == 125 == 100 == 450 == 0,2938272 %
== 28 == 10% == 19% == 140 == 112 == 500 == 0.0100000 %
Eveils CS (Bénédiction):
== FOR/END/DEX/INT == CRIT/Vit.Incantation/Vit.Depl == Vit.Atq/DCC == Attaque == DEF == MP/FP/HP == Chance
== 1 == 1% == 1% == 5 == 4 == 50 == 60 %
== 4 == 2% == 3% == 20 == 16 == 100 == 30 %
== 7 == 3% == 5% == 35 == 28 == 150 == 10 %
Echange de cartes :
D->C = 40%
C->B = 15%
B->A = 2%
Echange de cartes :
2%->3% = 40%
3%->4% = 15%
4%->7% = 2%
Chance d'obtenir un équipement statté : 9%
Pierre Papier Ciseau :
Round 1 34.00% 33.00% 33.00%
Round 2 34.00% 33.00% 33.00%
Round 3 34.00% 33.00% 33.00%
Round 4 34.00% 33.00% 33.00%
Round 5 34.75% 33.00% 32.25%
Round 6 34.75% 33.00% 32.25%
Round 7 34.75% 33.00% 32.25%
Round 8 34.75% 33.00% 32.25%
Round 9 35.50% 33.00% 31.50%
Round 10 35.50% 33.00% 31.50%
Boite mystère (CS) :
0.01% = Cape du Dragon
0.10% = Hera Hoverbike
0.10% = Wooden Horse
0.10% = Snowboard
0.15% = BabyPolarBear
1.50% = Doggy
1.50% = Kitty
5.00% = Compte commun 15j
5.00% = Exp. and Party Skill 15
5.00% = Parchemin d'hurlement 15j
10.00% = Scroll of Sprotect
10.00% = Scroll of Smelting
14.00% = Activition
14.00% = Upcut Stone
18.54% = Refresher Hold
15.00% = Vitaldrink XI
PS : il reste quelques trucs à traduire
Merci à Louchou (Guilde Sonata)